Waxe: Setting up FlashDevelop
June 13, 2012 Leave a comment
NOTE: This post was written for FlashDevelop 4.0.3 RTM and Haxe 2.09.
Turns out setting up FlashDevelop to use Waxe is a simple task. Unfortunately I didn’t spot how simple until now, so thought I’d write a quick note in case it helps someone else.
- First off make a new Haxe Neko project.
- Once made go to Project -> Properties then click on the Compiler Options tab.
- Click the Additional Compiler options row and then the “…” button which appears end of that row.
- Enter the following into the field
-lib waxe -lib nme
- Enjoy the code completion đŸ™‚