Waxe: Setting up FlashDevelop

NOTE: This post was written for FlashDevelop 4.0.3 RTM and Haxe 2.09.

Turns out setting up FlashDevelop to use Waxe is a simple task. Unfortunately I didn’t spot how simple until now, so thought I’d write a quick note in case it helps someone else.

  1. First off make a new Haxe Neko project.
  2. Once made go to Project -> Properties then click on the Compiler Options tab.
  3. Click the Additional Compiler options row and then the “…” button which appears end of that row.
  4. Enter the following into the field
    -lib waxe
    -lib nme
  5. Enjoy the code completion đŸ™‚
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